Now
Our first game is in development.
It is deliberately simple and focused. We are keeping the name and details quiet until there is something worth showing. See the original teaser.
Chronet Studios · Built for fun
Chronet is back as an independent game studio. We’re beginning with a focused first game for Steam while keeping our eyes on the bigger destination: Chronet v2.

The next step is a small first release. The long-term destination is the standalone successor to Chronet Roleplay.
Now
It is deliberately simple and focused. We are keeping the name and details quiet until there is something worth showing. See the original teaser.
Next
We expect the game to be low-cost or possibly free. Finishing and releasing it is our first step back into real-world game development. We’re rusty, and we need the practice before taking on the standalone successor you all want.
Beyond
The first game is a step, not a change of destination. Chronet v2 remains the project we ultimately want to make.
Project codenameChronet v2
Chronet v2 is the successor to Chronet Roleplay, built on its own foundations rather than constrained by an old Garry’s Mod server.
What mattered was never just the map or the jobs. It was players crossing paths, depending on each other and turning systems into stories.
The original server grew through years of player feedback. The successor should be tested, challenged and improved with its community too.
Chronet Roleplay archive · Garry’s ModChronet Roleplay ran from 2012 to 2018, following the earlier True-RP and Core Strike Network communities. Players built businesses, ran public services, caused trouble and kept the world moving. Chronet v2 is meant to carry that spirit into a standalone game.
Read the Chronet storyWhat comes next.
We’ll reveal the first game when it is ready. Until then, we’re ready to start talking about Chronet v2 and what we all want to see from the standalone successor.
Join the discussion